Medieval Town

Description of the model

A medieval town comprising several models (e.g. church, little houses, houses of craftsmen, graveyard, bridge, town wall, towers)

The goal of the set of models is to give learners the opportunity to comprehend the typical layout of medieval towns by arranging the single objects in the right way. Hence, they don’t show details on architecture but only the proportions of the buildings.

A whole town can be set up on a table: church (graveyard), townhall and fountain in the center of the town, surrounded by the craftsmen’s houses, and the little houses of common people near the town wall.

The town wall consists of eight wall pieces, four gates, and four towers, which ought to be lined up as follows: gate, wall, tower, wall (four times).

You can use the smaller gates and bridges to represent a moat in the outer circle around the town wall.

On the roof of the craftsmen houses there are symbols indicating different professions: pretzel = bakery, scissors = tailor, pig’s head = butcher, jug = inn/pub, hammer: smith, mill-wheel = mill. Their main purpose is to make the rearranging of the buildings more interesting. If you would like to put the focus on medieval professions, you might want to add braille, using braille labels or adapting the source files.

This model was designed and tested as part of the 3D4VIP project.

Printing instructions and tips

The optimal print settings are highly dependent on the slicer used. We usually use Ultimaker Cura. Six settings in Cura have proven to be favourable, sometimes in combination: (1) Adaptive Layer Height ensures accelerated printing in the areas of the object where details are not important. (2) Make Printable ensures that support is usually not needed because overhangs are “bevelled”. (3) Use Brim to ensure that the print adheres well to the print bed. Brim can be easily removed later. (4) Initial bottom layer a maximum of two or three layers so that the object has a flat surface and warping does not occur. (5) Maximum two or three wall layers to save material. (6) Infill maximum 15%, but six to seven top layers. If printing is done with support structures, other settings are usually required.



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  • Rotate with the left mouse button.
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Additional Models

  • townHall_s100.stl
  • towerCityWall_s100.stl
  • taylor_s100.stl
  • taverne_s100.stl
  • smith_s100.stl
  • small-gate_s100.stl
  • place-of-execution_s100.stl
  • miller_s100.stl
  • house-of-common-people_s100.stl
  • graveyard_s100.stl
  • fountain_s100.stl
  • farmhouse_s100.stl
  • big-gate_s100.stl
  • bakery_s100.stl
  • towerCityWall_s050.stl
  • taylor_s050.stl
  • taverne_s050.stl
  • smith_s050.stl
  • small-gate_s050.stl
  • place-of-execution_s050.stl
  • miller_s050.stl
  • house-of-common-people_s050.stl
  • graveyard_s050.stl
  • fountain_s050.stl
  • farmhouse_s050.stl
  • citywall-8x_s050.stl
  • church_s050.stl
  • Butcher_s050.stl
  • bridge_s050.stl
  • big-gate_s050.stl
  • bakery_s050.stl