Rotating Braille Dice (Double)

Description of the model

Because a lot of games involve two dices, this model has two wheels in stead of one.

Following the design of Gustavo Rezende I made some new components and some changes to his model to make an accessible rotating dice for non sighted users. Some of the components in this model come from his design you can find here: https://www.printables.com/model/74097-rotating-dice-2.

The rotating braille dice have an advantage to be accessible, but also helps that you don’t need to search for your dice when you roll them. Also the tactile experience of spinning the wheels is nice for Visually impaired people. The sound and feel make it very nice to use it over and over again.

Please follow the original description and printing tips to have a good print:

To make one, you’ll need:

Print the parts with 0.1 or 0.2 layer height. I printed the parts with 20% infill, 3 shells. The dice can be printed with 50% to give them some weight and moment of inertia.

Snap the magnets by pressing them against the proper holes (indicated in the image) with a hard surface (a ruler, for example). The magnets holes were made to let the magnets free for spinning, to ensure the attraction force between them (not repulsion). Depending on how the magnets balls were made they can have magnetic poles changing across its surface – or from inside to outside. So, if you get the first type, they will spin and attract each other.

Printing instructions and tips

Print the parts with 0.1 or 0.2 layer height. I printed the parts with 20% infill, 3 shells. The dice can be printed with 50% to give them some weight and moment of inertia.

 

you can print the base, the spacers and the supports on the big flat side without support.

the wheel is best to print with the magnet holes upwards. for the middle hole it is advised to use support structure for that.

Downloads

Preview

Loading file
  • Fullscreen
  • Wireframe
  • Zoom In
  • Zoom Out
  • Rotation
  • Screenshot
  • Help

Controls

×
  • Rotate with the left mouse button.
  • Zoom with the scroll button.
  • Adjust camera position with the right mouse button.
  • Double-click to enter the fullscreen mode.
  • On mobile devices swipe to rotate.
  • On mobile devices pinch two fingers together or apart to adjust zoom.
  • On mobile devices 3 finger horizontal swipe performs panning.

Additional Models

  • Base-1.stl
  • Braille-Dice-Left-1.stl
  • Braille-Dice-Right.stl
  • Spacer_3x.stl
  • support_with-support-1.stl
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